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MindBall Biofeedback Game |
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Games
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Thursday, 09 August 2007 |
Living in a more connected and tech-focused world can result in
added stress, and MindBall's biofeedback system may soon become a
regular way to monitor and manage stress levels.
If you're going to win MindBall, a game designed by the
Interactive Institute, you've got to be relaxed. Two players sit
across from each other at a table wearing headbands that monitor
their brain activity. Their brainwaves control a ball on the table,
and the most relaxed player wins.
Mindball® is an experience product, a game where two players
control a ball with their brain waves. The player being most
relaxed wins the game. The brain waves are detected by sensors
attached to the headbands. The sensors (electrodes) are connected
to a biosensor system. The biosensor system, registers the
electrical activity in the brain – so called EEG. The brain
waves increasing the chance to win Mindball are called Alpha- and
Theta waves. They occur when we are calm and relaxed. The
player´s brain activity is shown in a diagram on the monitor.
The player being most relaxed makes the ball roll over to the
opponent´s goal, with his brain waves as only aid, and
thereby wins the game. The outcome of the game is seldom
straightforward as the transition from calm to excitement and vice
versa goes very quickly. Mindball® is an exciting and audience
friendly game where the audience can follow the game both by
watching the ball on the table and the diagram on the monitor as
well as watching the more or less relaxed faces of the players. The
product Mindball® originates from the prototype Brainball which
is developed by the Smart Studio at The Interactive Institute.
Link: Interactive
Productline |